Quantifying and Technology Skills
|
Course
List |
Overall
Learning Objectives (Student
Outcomes) |
General
Course Requirements to Achieve Learning Objectives |
|
MA113 or
higher Computer
applications or programming course (See MUW
Bulletin for list of courses currently being offered) |
A-1.
Demonstrate
fundamental skills and understand mathematic concepts sufficient to do
complex computations in Algebra, Trigonometry, Calculus or Discrete
Mathematics. OR B-1.
Observe,
understand and deconstruct data through application of the scientific
method with the ability to draw inference and conclusion through
statistical calculations. OR C-1.
Perform
basic computer (PC) skills efficiently using a variety of software from
word-processing to spreadsheet techniques to creative art design and
photographic imaging. C-2.
Analyze
and construct graphs, tables and charts that link theoretical
information to applied statistics in the real world. C-3.
Easily
navigate and utilize scientific database resources on the Internet and
World Wide Web.
OR D-1 Understand the basic concepts of computer
programming, such as the use of selection control and repetition
control constructs, input/output, and arrays. |
·
Practice
math concepts and methods by doing regular homework assignments ·
Use
and create charts, tables, diagrams and graphs summarizing information ·
Derive
basic algebraic and/or trigonometric formulas ·
Apply
content in appropriate application settings ·
Use
problem solving and reasoning skills ·
Identify
functions, evaluate them and create new functions OR ·
Calculate
descriptive summary statistics ·
Use
and create charts, tables, diagrams and graphs summarizing information ·
Calculate
confidence intervals for the population mean ·
Perform
hypothesis tests for the population mean ·
Calculate
regression lines and correlation coefficients ·
Complete
assignments using appropriate software OR ·
Use
Microsoft Windows/XP Office to create, edit and format documents and
spreadsheets and to create power point presentations. OR ·
Study
and discuss benchmarks, standards, objectives and goals in education
related to technology ·
Practice
constructivist learning through projects and presentations ·
Research,
summarize and cite articles concerning educational theories of learning ·
Study
and discuss social and ethical issues related to computers, the
Internet and the Digital Divide OR ·
Create
art and design solutions for the visual arts
OR ·
Write,
compile, and test computer programs that solve problems in mathematics,
science, or other disciplines. |